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Vivid Games is one of Europe's most technologically advanced, independent development studios, and the biggest producer of mobile games in Poland. Passion and commitment for the task at hand, as well as striving for perfection in every field of activity, are the keystones of the Vivid’s philosophy. Vivid’s competitive edge stems from its diligent design and state-of-the-art solutions, combined with unique proprietary technologies that enable swift porting of its properties across various platforms. Bydgoszcz-based Vivid Games was established in 2006 by experienced computer industry specialists Remigiusz Koscielny and Jaroslaw Wojczakowski. The company significantly contributes to the development of the video game industry worldwide via its offices in London and San Francisco as well as a development studio in Lodz. A high demand for the company's products, as well as the market successes of its new games, has garnered interest of the capital markets. In June 2012, Vivid Games was listed on the NewConnect share market, attracting a large number of investors. Giza Polish Ventures remains one of the biggest shareholders, clearly demonstrating that global companies place their trust in Vivid Games' development vision and the dynamic growth of its value. In the last 7 years, Vivid Games has created more than 150 games, sustaining a long-term cooperation with globally renowned companies and brands, as well as gaining prominence as a development studio in the mobile and digital game market. The Company has gained recognition thanks to its proprietary V-TECH technology, which enables extremely fast and efficient transferring of games to various platforms. These elements ensure that Vivid Games' products are characterized by Digital Excellence. Further to the declarations made before the private offering of shares, Vivid Games has increased its productive capabilities and broadened its range of marketing activities. The Company has hired several new specialists. Production of premium quality games is part of VG's new strategy. The first example being Real Boxing, a high-end, console quality title for mobiles and tablets that has sold several hundred thousand copies. A second high-profile title is scheduled for release in Q4 2013. As part of the diversification of its sources of income, Vivid Games began to sell Freemium games. The first game sold within that model, Neon Blitz, successor to Neon Mania, was downloaded more than 1.7 million times. Vivid Games also publishes games created by other developers. Through its close cooperation with globally recognized brands such as Apple, Google, Sony and NVIDIA, Vivid Games has become one the flagship companies of the Polish video game industry. ![]() |