The title was created in cooperation with Tower Studios, founded by game industry veteran Jon Hare - the man behind hit games such as Sensible Soccer and Cannon Fodder. The game is being published by Masterstronic, which specializes in game publishing, distribution and marketing, and was responsible for promoting titles such as Mafia 2 and Shadow Warrior.
The PC version boasts enhanced, high definition visuals and gamepad support. The game will support Steam features, including Steam Trading Cards.
Real Boxing™ part of Sony's PlayStation Vita KNOCKOUT SALE! 06 November 2013
...8...9...10...KNOCKOUT! We're super excited to announce that Real Boxing™ is now part of Sony's PlayStation Vita KNOCKOUT SALE that's happening on the US PlayStation Store.
The game will be available at a discounted price ($6.99 down from $9.99, with an extra 20% discount for PlayStation Plus subscribers) untill next Tuesday, 12th November, so you might want to grab it before then.
ClickHEREto go straight to the page with the offer.
Vivid Games won the 2013 Appsters Award! 23 October 2013
We're thrilled to announce that we won the Best Indie Developer Game award at the 2013 Appsters Awards last night in London!
Real Boxing™ update brings multiplayer boxing to Google Play 03 October 2013
London, UK - 3 October 2013 - Independent Developer Vivid Games today announced that the Android version of its Unreal-powered hit title Real Boxing™ has been updated to include a brand new real-time multiplayer mode on Android mobiles and tablets. The update brings a variety of new features to the game that has reached the number 1 slot on Google Play in over 40 countries. This includes the ability for players to fight it out against real-world opponents and rank on the leaderboards as well as wager virtual currency on their own matches. The game has also been optimised for HD devices including the all new Nexus 7 and new language support has been added in Russian, Korean, Chinese and Japanese.
Utilising the new Google Play Games service, Real Boxing™ enables gamers to locate opponents anywhere in the world and challenge them to a fight as well as achieve fame and glory via new continental and global rankings. To up the ante and get players to put their (virtual) money where their mouth is, Vivid Games has also introduced a wager system that enables gamers to bet in-game currency on the outcome of their own fight and win more coins that can then be used to unlock new items and upgrades. Players are also able to use their virtual currency to buy lottery tickets that give them a chance of winning a temporary performance-enhancing boost in matches.
Real Boxing™ features an immersive Career Mode in which players fight through multiple tournaments and real-world venues in their quest to become World Champion. Whilst boxing for the title, players must take on over 30 opponents, each with their own unique fighting style. Players can improve their boxer’s core skills through a series of mini games including skipping rope, heavy bag and mini bag. Players can also extensively customise the appearance of their boxer through hundreds of possible combinations of hairstyle, skin colour, facial hair, clothing and tattoos. A host of achievements is available via Google Play Games for the single player mode.
Real-time multiplayer mode via Google Play Games on Android mobiles and tablets
Betting System: players can place a bet on their fight outcome and win in-game currency
5 Continental Championships plus 4 global Belts to fight for:Bronze, Silver, Gold and the Transcontinental challenge
10+ achievements to unlock
Lottery: an additional opportunity for players to boost their chances to win the next fight by buying one of three tickets
New language support: Russian, Korean, Chinese and Japanese
Better playability with a number of minor bugs fixed for all platforms
Real Boxing™ is available from Google Play and Vivid Games is offering a price drop to $0.99/£0.69 for a limited time. The update will be released on Samsung Apps in the near future and the game will reach the Amazon Appstore soon.
Vivid Games is a finalist in the 2013 Appsters Awards! 20 September 2013
We're really proud to announce that we've been nominated as a finalist in the 'best Indie Game Developer' category at the 2013 Appster Awards. The Appster Awards are part of this year's Apps World show in London and they're taking place on 22 October. We'll let you know how we do!
Real Boxing for PlayStation Vita Launches in US 17 September 2013
Poland - September 17, 2013 - Vivid Games, a leading developer of high fidelity games, today announced that Real Boxing™, its highly anticipated Unreal-powered boxing title, has launched in North America for the PlayStation®Vita handheld entertainment system, available via PlayStation Network. To celebrate the launch, Vivid will be hosting a two-week long tournament - the Real Boxing Vita World Championship.
Players will have the chance to go glove-to-glove against other potential champions from around the world to compete for the title. The winner will receive a PlayStation Vita, allowing them to bring another friend into the fray. Entry to the World Championship tournament is accessible via the game’s redesigned multiplayer modes, alongside ad-hoc and online single matches with friends and random players. More leaderboard-based tournaments will also be announced in coming months.
“With Real Boxing, gamers in the US can now lace up their gloves in the Vita’s first boxing simulation,” said Remi Koscielny, CEO, Vivid Games. “With the World Championship tourney starting today, players can jump into the multiplayer action immediately - we’re looking forward to seeing the result in two weeks’ time and congratulating the first global Real Boxing Champion.”
Real Boxing brings all the brutal effects of fighting in the ring right into your hands through use of the powerful Unreal 3 Engine and the considerable might of the PlayStation Vita - both of which are fully utilized in first handheld version of the popular fighting franchise. A wide range of single and multiplayer modes are available, including single, training, and career modes. The brand new analog controls use the Vita’s physical, analog, and touch capabilities to best advantage. Highly customizable fighters, improved graphics, and a real-time deformation engine showcase every duck, jab, and uppercut in bone-jarring detail - all in a variety of stadium and gym locations. Near technology is supported for social features and a new character upgrade system lets players upgrade their fighter’s attributes with points earned after winning matches.
Real Boxing is rated “T” for Teen by the ESRB and is priced at $9.99.
First Godfire trailer revealed 09 September 2013
Godfire: Rise of Prometheus is a high-end combat adventure game inspired by Greek mythology and which is powered by the Unreal 3 Engine. Building on the stunning graphics of Vivid's hit sports game "Real Boxing", Godfire will feature console-quality graphics and advanced gameplay. To create Godfire, Vivid Games has partnered with Platige Image, an Oscar-nominated animation studio with over 15 years of expertise in delivering stunning visuals. Platige Image has extensive experience in the games industry, having worked on visuals for leading titles including "The Witcher" series of games for PC and console and also highly anticipated RPG title "Cyberpunk 2077".
Real Boxing™ smashes its way onto PlayStation Network 28 August 2013
London, UK, 28.08.2013: Real Boxing™, the highly anticipated Unreal-powered boxing title from Vivid Games, launches today across Europe for the PlayStation®Vita handheld entertainment system, available via PlayStation Network. To celebrate the launch, from today Vivid will be hosting a two-week long tournament - the Real Boxing™ Vita European Championship.
Running until September 11th, players will have the chance to go glove-to-glove against other potential champions from around the world to compete for the title. The winner will also receive a PlayStation Vita, to bring another friend into the fray.
Entry to the tournament is accessible via the in-game multiplayer menu, alongside ad-hoc and online single matches with friends and random players. More leaderboard-based tournaments will also be announced in coming months.
“We’re thrilled that launch day has arrived and players will be able to get their hands on the Vita’s first boxing simulation,” said Remi Koscielny, CEO, Vivid Games. “With the Championship starting today, players can jump into the multiplayer action immediately – we’re looking forward to seeing the result in two weeks time and congratulating the first Real Boxing™ Champion.”
Real Boxing™ brings all the brutal effects of fighting in the ring right into your hands through the use of the mighty Unreal 3 Engine and considerable power of the PlayStation Vita. A wide range of single and multiplayer modes are available, showcasing brand new analogue controls, highly customizable fighters and a real-time deformation engine showing every duck, jab and uppercut in bone-jarring detail - all in a variety of stadium and gym locations.
Real Boxing™ is rated PEGI 16, priced €9.99/£7.99.
Vivid Games announces Godfire: Rise of Prometheus. Unreal-powered action/adventure title coming to mobile and tablet in early 2014. 20 August 2013
Gamescom, Cologne, 20 August 2013 - Independent developer Vivid Games, the company behind hit game Real Boxing, today announced its latest title - Godfire: Rise of Prometheus. Inspired by Greek mythology, Godfire: Rise of Prometheus is a third person action adventure game packed with fearsome beasts, giant titans and intense weapon-based combat.
It will be available on iOS and Android in early 2014. In the game, players assume the role of the hero Prometheus as he embarks upon an epic quest to recover the powerful Godfire Spark and return it to the mortal world. Godfire: Rise of Prometheus will feature an elaborate roster of dangerous foes and malevolent Titan bosses that Prometheus must overcome, many of which will already be familiar to fans of Greek mythology. Players will have full control of Prometheus and his actions as he explores his strange and perilous surroundings, defeating enemies and solving puzzles to achieve his goal.
“With Godfire: Rise of Prometheus, we’re building upon the high standards in graphics and gameplay that we achieved in Real Boxing and taking the Unreal 3 engine to fantastic new heights” said Remi Koscielny, CEO Vivid Games. “To help with this process, we’ve partnered with Oscar-nominated animation studio Platige Image, to work with us on the design, animation and other graphical elements of the game. We’re also giving the game its own distinct visual style by blending the familiar classical Greek aesthetic with new and exciting futuristic elements.” added Koscielny.
Godfire: Rise of Prometheus will be released as a premium title for iOS and Android devices in early 2014. More details about the game will be announced in the coming months.
Media assets including key art and video are available from presskit.godfiregame.com