Real Boxing Delivers a Knockout Punch on the App Store 15 November 2012
London, UK – 15th November 2012 - Independent Game Developer Vivid Games is proud to announce the launch of Real Boxing, their highly anticipated new game exclusively for iPad, iPhone and iPod touch. Real Boxing is an ultra-realistic boxing game featuring lifelike graphics powered by the Unreal Engine as well as extensive motion capture from professional boxers. The game also introduces the V-Motion Gesture Control System in which the player controls the action on screen using real punches that are detected via the device’s camera.
Real Boxing features an immersive Career Mode in which players fight through multiple tournaments and real-world venues in their quest to become boxing's World Champion. Whilst vying for the title, players must take on over twenty opponents, each with their own unique fighting style. Players can improve their boxer’s core skills through a series of mini games including skipping rope, heavy bag and mini bag. Players can also extensively customise the appearance of their boxer through hundreds of possible combinations of hairstyle, skin colour, facial hair, clothing and tattoos.
“Real Boxing is breaking new ground for sports titles on the App Store by combining the raw power of the Unreal Engine with extensive motion capture and the unique V-Motion Gesture Control System”, said Remi Koscielny, CEO of Vivid Games. “The entire experience is designed to completely immerse the player in the fight and provide a near-cinematic experience. With its unparalleled realism and totally immersive gameplay, Real Boxing delivers a truly unique boxing experience for gamers that’s just like stepping into the ring for real.”
Amazing Unreal-powered graphics and motion capture create astonishing realism. See sweat and blood fly with every punch.
Swipe and tap or control your boxer with your fists using the revolutionary V-Motion Gesture Control System and your iOS device’s camera.
Deep Career Mode with over 30 fights and three belt titles to win.
Train your boxer with mini games including skipping rope, heavy bag and mini bag.
Fight over 20 opponents with their own unique and adaptive fighting styles.
Play KO and Clinch minigames during a round for an energy boost.
See, hear, and feel the roar of the crowd across 4 incredibly detailed venues.
Unlock new equipment, extra opponents and customised clothing.
Customise your fighter’s appearance: hairstyle, skin colour, tattoos and clothing.
Plug into your TV for a truly console-like experience
Challenge friends in online multiplayer via Game Center
GYRO+ spins its way onto the App Store 25 October 2012
Independent game developer and publisher Vivid Games announces the launch of our latest game for iPad, iPhone and iPod touch GYRO+. Already a smash hit on other platforms, GYRO+ was originally developed by Submachine Factory. GYRO+ is an old school style arcade game in which players rotate a multi-coloured wheel through 360 degrees whilst ensuring that the coloured balls flying onto the screen land in the matching part of the wheel.
Gamers hoping for a gentle walk in the park shouldn’t be fooled by GYRO+’s ultra simple gameplay and one finger control. As time progresses, GYRO+ ratchets up the difficulty curve by throwing in more balls at greater speed making it a fast-paced game of skill and nerves. The aim of the game is for players to last as long as possible and rack up massive scores by unleashing a range of power ups including blast waves, shields and drones. GYRO+ also features two gameplay modes, a host of unlockables and full Game Center integration to allow gamers to challenge their friends high scores.
“GYRO+ marries ultra simple controls with fiendishly addictive gameplay to give gamers that ‘just one more go’ factor” said Remigiusz Koscielny, CEO of Vivid Games. “GYRO+ is pure arcade gameplay at it’s best, created to test any gamer’s skills to the max!” added Koscielny. GYRO+ is available immediately to download as a universal app priced at 0.99 USD.
Beautifully simple controls and design
Incredibly addictive arcade gameplay tests your skills to the max
Rack up massive scores by collecting power-ups including blast waves, shields and drones.
Arcade and Time-attack modes
Loads of unclockables including new wheel colour sets
Check your player ranks and challenge friends over Game Center
Play to your own soundtrack
BMX Jam races onto the App Store for iPhone, iPad & iPod touch 11 October 2012
London, UK - 11 October 2012 - Independent Game Developer Vivid Games is proud to announce BMX Jam, their latest game for iPad, iPhone and iPod touch. BMX Jam is a sideways-scrolling time trial game that lets players attempt amazing tricks, rack up mega high scores, and unlock new levels whilst trying to complete challenges in the quickest possible time. Players can also challenge friends on Facebook to beat their best time as they race across hair-raising jumps, loops, fiery pits and more.
The action in BMX Jam takes place across four real world locations in San Francisco, Beijing, Sydney and Rio - each with its own unique characteristics, each providing increasingly fresh and greater challenges to test players’ riding skills to the max. The aim of BMX Jam is simple: make it across each level in the fastest possible time, collecting as many stars as possible. Each course is packed with obstacles and hazards that require the player to execute audacious tricks including front flips, bunny hops, bar-spins, X-up’s and many more. BMX Jam is packed with exciting social features to give players endless hours of gameplay, including the ability to share challenges with friends on Facebook to beat each other’s best times in ‘ghost mode’.
“The popularity of BMX is rocketing and we wanted to make a game that captures all the excitement of the sport and brings it to iOS,” said Remigiusz Koscielny, CEO of Vivid Games. “In addition to giving players a ton of freedom to perform amazing tricks, we’ve also added a host of online and social features so that they can share the BMX Jam challenge with their Facebook friends,” Koscielny added.
Over 60 levels of adrenaline-fuelled action to unlock
Pedal your way across four real world settings - San Francisco, Beijing, Sydney & Rio de Janeiro
Perform amazing tricks and combos to improve your high score
Pick up tons of power-ups and boosts to trick out and perform awesome moves
Ride along girders, leap over mud holes and fire pits, bunny hop barrels, loop the loop and much more
Challenge your friends via Facebook. Beat each other’s times in ‘ghost mode’
Watch your spectacular crash-outs in slow motion replay mode
Take on the death-defying ‘barrel’ challenge mini game
Beat your own best time with ‘ghost mode’
Play along to your own soundtrack - choose from your iTunes library
More info on our Unreal powered iOS title Real Boxing 05 October 2012
Back in August, we announced the forthcoming release of our title Real Boxing for iOS. Response to the game has been amazing and we’re pleased to give you some more information on the gameplay as well as unveiling five more official screenshots at realboxinggame.com. Looking at the images, you can hopefully see the very visceral feel that the game is going for - with blood and sweat spraying into the air with each punch (Raging Bull style), as well as the realistic damage on the boxers faces.
Real Boxing’s just-unveiled features are:
Gamers swipe and slide their fingers to execute moves and hit their opponent or tap and hold on the screen to defend their character from dangerous jabs and uppercuts.
Just like in the best arcade fighting games, the energy bar on the top of the screen shows how much energy is left, and players will be able to plan different fighting strategies depending on the match they have to face.
8 different characters that can be highly customised, from name and hair colour to the skin, tattoos, and clothes. The character’s appearance can be edited at any point, for example by adding more tattoos or improving gloves and shoes.
Players will be able to choose from several perks to assign them to improve the stats and skills of their character: KO resistance, improved escape from clinch, etc.
Four indoor and outdoor arenas and an additional training hall will be the location of Real Boxing’s fights.The stadiums have been inspired by existing buildings.
During the fight, the more damaging punches will reflect on the face of the characters, with head deformation, face emotions and visible body damage.
There will be a series of training mini games where players tap and swipe in time to boost the character’s energy, speed and strength, such as skipping rope or hitting the heavy bag.
We are creating some behind-the-scene videos, and we’ll post more information in the next few weeks. Stay tuned!
Hands-on with Word Explorer for iPhone 25 September 2012
You've been to space. You've hurtled in a car around a dusty track, firing at the cars in front of you using a roof-mounted machine gun. You've hobbled, slashed, smashed, gutted, and fled from zombies.
You've duelled with monsters, crushed NPCs, walloped aliens, disassembled robots, and condemned entire armies to summary execution by a firing squad consisting of you.
Now it's time to solve anagrams. Word Explorer is the next iOS game from Tower Studios and Vivid Games, and it's a charmingly innocent departure given that the partnership's previous collaborations include the violent Speedball 2 Evolutionand super-violent Shoot to Kill.
T-L-E-R-A-V (to move over large distances)
The game sees you ambling from map screen to map screen, unjumbling words so that you can learn about the places you're visiting.
You have to work your way through anagrams on a series of hexagonal grids and solve them using one-word clues or picture clues with descriptions. You can submit as many arrangements as you like without penalty other than the time you waste. If you don't manage to guess the minimum number of words in an area, you have to start again.
The words vary in difficulty, though they tend towards the easy end of the spectrum in the early stages, with the occasional outlying brain-buster (Tower has told us that it intends to tweak the difficulty curve before the game is released).
If you come across a tricky word then you can use a cheat, though you only get three of these at the outset, after which you need to pay for them with in-game currency that you accumulate gradually through play or rapidly through credit card transactions.
Once you run out of cheats the next best thing (short of paying) is to use the Ask a Friend feature, which generates an SMS to send the clue to a contact of your choice.
The next best thing after that is to submit guesses. Whenever you tap 'okay' the game lets you know which letters happen to be in the right places, and this is often sufficient to help you to the answer. If not you can always repeat the process until you get there.
O-S-V-G-N-I-L (arriving at a solution)
The theme tying the puzzles together is that you're exploring the world, unlocking photos and descriptions of flora, fauna, and other points of interest in one region before moving on to the next. Each grid takes the form of a journey, with a starting place and a destination.
Tower's Jon Hare claims that Word Explorer is "without doubt the largest single player word game that has ever existed". The build that we played only contained North America and South America, but after an hour's play we'd completed just five areas of Western United States.
That's because each of the areas in this region contains nine trips, comprising 30 words. The full game will contain 23,000 words across 250 levels, which will keep you going for a long, long time.
Hare also claims that Word Explorer is a sort of "21st century crossword", though this comparison is misleading if you're expecting cryptic clues or, well, anything crossword-related other than the straightforward anagram clues you get in quick crosswords. It's a game for casual rather than serious puzzle fans.
The pictures you collect are pretty and sharp, and the information the game gives you is interesting if you're fond of learning, but that's largely all there is to it. The single-player mode of Word Explorer is just a huge, pleasant, functional mashup of an encyclopaedia, a tourist brochure, and a book of anagrams.
To add a bit of gaming spice Tower and Vivid have included Special Collections (achievements you can earn by collecting sets of related photos) and Photo Packs (like football sticker packs, but without the swapping.)
U-F-S-I-N-E-D-I-N-H (not complete)
There will also be a multiplayer league mode whereby the game will generate a grid on which you play against an opponent. Results from these contests are added to a giant Game Center leaderboard.
Tower and Vivid haven't decided whether Word Explorer will be a paid or freemium game, nor how much of the world you'll be able to explore in the initial version and how much will come later in updates.
The studios are also in the process of tweaking the value of the game's IAPs - at the moment you can buy coins at a rate of 1,000 for 99c, 5,000 for $1.99, 10,000 for $4.99, or 25,000 for $9.99 to spend on cheats and other in-game items - and various other elements.
There are changes to be made before Word Explorer hits the App Store, Google Play, PC, and Flash later this year, but so far it's looking like an unostentatious giant of a puzzler that hopes to make up in breadth what it lacks in depth.
Neon Blitz Lights up the App Store with Sequel to Smash Hit Neon Mania 20 September 2012
London, UK - 20 September 2012 - Independent game developer Vivid Games today announced the launch of its latest game for iPad, iPhone and iPod touch called Neon Blitz, sequel to hit Neon Mania.
In Neon Blitz, players need to trace a variety of neon shapes with their fingers as quickly and accurately as possible on the screen within 60 seconds. They can also earn power ups to boost their points and achieve the highest score. New features in Neon Blitz include enhanced social network integration, so that players can now challenge their friends on Facebook to beat their best score and also check their standing against thousands of other gamers in the global league table.
“This time round, we wanted to make a much more intense and much more social experience for fans and newcomers alike,” said Remigiusz Koscielny, CEO of Vivid Games. “The 60 second gameplay is perfectly suited to those moments when you want to grab a quick game. Plus the Facebook integration adds a whole new dimension to the gameplay. We’re also going to be releasing new weekly challenges and contests to keep the game fresh.”
Neon Blitz comes packed with over 800 colourful and vibrant neon signs for players to bring to life - including street signs, landmarks, party items, sporting symbols, music and more. Players can also purchase additional signs and new challenges using the in-game currency.
Super simple addictive gameplay with over 800 levels
Get the highest score possible in a minute
Unlock constantly updated weekly contests and challenges
Collect boosts and power ups to max out your score
Challenge your friends via Facebook
Check your standing in the global rankings
Play along to your own soundtrack - choose songs from your music library
Vivid Games announces eight more titles for 2012 07 August 2012
London, UK, August 7 2012 - Independent European developer, Vivid Games has announced its roadmap of game releases for the remainder of 2012. The eight games to be released across iOS, Android and Sony PSP portable devices includes Neon Blitz, a sequel to their smash hit Neon Mania, which has had over 1.5 million downloads since launch as well as ultra-realistic boxing action title Real Boxing. The line-up includes:
BMX Jam, a unique side-scrolling cycling game will land on iOS this August, and on Sony PlayStation Portable in October.
Neon Blitz, sequel to Neon Mania will be launched for Android and iOS devices by the end of August. The time-challenge title will include new contests for players every other week.
In September, puzzle game Gyro, one of the big Android hits of 2012 will be launching on iOS with the addition of some new, richer features.
The classic action game Speedball 2 Evolution will reach PC gamers in Q4 2012.
Real Boxing promises to be the most realistic boxing game ever for iOS, featuring motion capture taken from real professional boxers. It will also be optimised for new iOS 6 devices.
Throw The Cow will be launched at the end of November for iOS, Android and Blackberry.
Ski Jumping 2013 is the third title in the exhilarating Ski Jumping series and will launch in December.
Bright is a casual drawing game and will be released for Sony PlayStation Vita in December.
Remigiusz Koscielny, CEO of Vivid Games commented: “Vivid Games has been focusing on diversifying our product portfolio over the past few years. Midway through 2012, our line-up has never been more solid. Our growing customer base has come to rely on Vivid Games to produce engaging, beautiful and fun games. We expect that the coming games will prove to be highly popular with mobile gamers. The results of these games will have a direct impact on company's financial results for the year. All of our development resources are currently 100 per cent involved in this success.”
To reflect the growth of the company, Vivid Games listed stock on New Connect, the Polish alternative Stock Market - similar to London’s AIM - on 11 June. As was recently announced, the funds are being used to expand Vivid Games portfolio of games and launch onto more platforms including mobile, console, handheld and online.
The company is confident that its newly announced line-up will help to push Vivid Games to becoming Europe’s leading independent game developer: “We are focused on user experience excellence and pushing the technical boundaries of mobile gaming.” Continued Koscielny, “Real Boxing exemplifies this mission. It is a high profile 3D game – with a visual quality that will wow gamers, significantly exceeding what people think are the best current mobile games. We will disclose more details about it at Gamescom 2012.” concluded Koscielny.
Real Boxing – the most technologically advanced Polish mobile game. First demonstration at Gamescom in Cologne. 12 July 2012
Dash Dot Creations in cooperation with Alvernia Studios will work on Real Boxing – the newest hit title developed by Vivid Games, which will utilise Unreal Engine technology. Game Teaser will be presented at Gamescom industry fair in Cologne in the middle of August. The game will be available for purchase in Q4 2012.
- In Real Boxing we aim for the highest visual quality, as well as gameplay tailored for customers with mobile devices. – announces Remigiusz Koscielny, President of Vivid Games. The game is developed first for iOS devices, followed by Sony PlayStation Vita version. - To achieve such a demanding goal, we decided to use the most advanced technology and to cooperate with the finest specialists. In the process of development we will utilise Unreal Engine, and the animations will be created by Dash Dot Creations – one of the best animation studios in Poland. In order to provide highly realistic experience we will initiate a motion capture sessions at Alvernia Studios – the same place that seen the process of preparing the animations for such games as: Witcher 2, Bullet Storm and Dead Island. – Koscielny continues.
During the mocap sessions Alvernia Studios uses the newest technology by Vicon – awarded the technological Oscar for its proprietary MoCap system. Studio uses 24 Vicon T160 16mpix cameras that operate at 120 frames/sec. They allow to capture shots with up to six actors simultaneously. System also allows to create face motion capture – be it a different session or during full body capture.
Dash Dot Creations is an animation and computer graphics studio from Wroclaw, Poland, providing high quality services ranging from graphics to animations for commercials, computer games and multimedia presentations. - Our cooperation so far included working with Platige Image, City Interactive, CD Projekt Red and recently also Vivid Games. Pre-production work of both companies for Real Boxing project was characterized by highest attention to details, to introduce the player into the real world of boxing. – says Mariusz Radomski from Dash Dot Creations.
Unreal Engine 3 technology is currently the most advanced graphics engine available for iOS devices.
The first disclosure of Real Boxing features, in a form of teaser video, will take place at the world's biggest game and entertainment fair Gamescom 2012 in Cologne. Vivid Games is one of several hundred exhibitors to present their products during the fair.
Speedball 2 Evolution smashes its way onto Android 02 July 2012
Polish your knuckledusters and suit up as the hugely anticipated Android version of The Bitmap Brother’s classic game is now available on Google Play
London, UK - 2 July 2012- Tower Studios and Vivid Games today announced that the much anticipated Android version of the classic futuristic smash ‘em up sports game, Speedball 2 Evolution, is now available on Google Play for mobiles and tablets. Speedball 2 Evolution brings its unique fusion of sports, humour and brutal combat to millions of Android gamers after having enjoyed huge success on iOS where it reached the top ten in over 69 countries, hitting the number 1 slot in 21 of them.
Set in the near future, Speedball 2 Evolution is a fast paced, brutal fusion of handball and ice hockey where only the fittest and most cunning survive. Players must carefully plan their strategy then hand pick their team from a roster of over 300 upgradeable players and 28 teams, before taking to the field using every trick in the book to power their way to victory through a mix of blood, sweat, fists and elbows. Speedball 2 Evolution is packed with a huge variety of game modes and features to keep players coming back for more, including over 20 in-match power-ups, single player tournaments, one-on-one multiplayer and a full career mode. Outside of the matches, gamers can also develop a world beating team by upgrading their players, earning cash and then trading them on the transfer market.
The Speedball series is in its twenty-fourth year, having created a massive following and goes from strength to strength on mobile, “Ever since its launch on iOS, we’ve had thousands of requests to bring Speedball 2 Evolution to Android devices. We’re pleased to be answering the wishes of so many fans and absolutely thrilled to finally be bringing the series to Android” said Remigiusz Koscielny, CEO of Vivid games.
“Speedball is one of the truly classic games” adds Jon Hare, creator of the Sensible Soccer series and Tower Studios CEO “Speedball 2 Evolution is just as appealing to the new generation of gamers as it is to veteran players of the original.”
Speedball 2 Evolution brings together its unbeatable heritage with high octane, in-depth gameplay to give Android gamers an experience like never before and is now available for immediate download on Android handsets and tablets across all global Google Play stores.
Choose from 336 unique players and 28 Teams across 4 Planets
Over 20 power-ups available
Multiple game modes including 10 Season Career Mode and 10 Single Player Game Modes
Full Player transfer market and upgrades
Choice of intuitive tilt and virtual joystick controls
Speedball 2 Evolution is available now priced £1.99/$2.99/€2.44
Vivid Games to debut on Monday. 08 June 2012
This monday Vivid Games' shares will debut on NewConnect. During the opening the representatives of California's Silicone Valley will be present, and will encourage Polish entrepreneurs to increase their activity in the very source of the global new technologies. Amongst the invited guests are Jawed Karim – co-creator of YouTube, Paul Bragiel – the member of Vivid Games supervisory board and a supervising partner at i/o ventures, as well as Mamoon Hamid – supervising partner at S23P.
Let's recall that Vivid Games has gained 3 million zlotys from the private offer of shares listed. The stock shares have been obtained, among others, by Giza Polish Ventures (its shareholder is inter alia the National Capital Fund) who are already in possession of nearly 20% shares of the company. Funds from the issue will cover the costs to intensify the development and distribution of Company's original games across numerous platforms.
Vivid Games reveals game line-up. 06 June 2012
Mobile games developer Vivid Games reveals plans to release 8 new titles and significantly increase the income by the end of the year. „Neon Blitz” - company's first Freemium game, will be available to download In Q3 2012.
Besides „Neon Blitz” Q3 will see the releases of „BMX Jam”, available as „Neon Blitz” for mobile devices running iOS, Android & Blackberry and Jon Hare’s own – „Word Explorer”. There'll also be a release of PC version of a retro-hit „Speedball 2 Evolution” near the beginning of Q4.
The last quarter of 2012 will be even more exciting – „BMX Jam” is set for release on Sony PlayStation Portable and also another Freemium game – „Zombie Quarium” will premiere. By the end of the year company's most important titles will emerge – „Real Boxing” for mobile platforms and „BRIGHT”, which has been in development for Sony PlayStation Vita since the beginning of this year.
Especially for the latter two Vivid Games has great expectations. – „Real Boxing” is a high profile 3D game – its visual quality significantly exceeds the best current mobile games. When it comes to BRIGHT... well, at this point I wish not to reveal any more details - explains Remigiusz Koscielny. The Ski Jumping series will also get a sequel, which will be released by the end of the year with a number „13”.
Vivid Games strengthens the team 31 May 2012
Vivid Games – Polish company specializing in mobile and console games development – is intending to increase the workforce. This goal is to be achieved by employing over a dozen people in its Bydgoszcz headquarters.
- We are working on a large number of new, exciting projects; we are in need to extend the team to complete them - explains Remigiusz Koscielny, the President of Vivid Games. With the increasing competition the most difficult task is to find highly skilled specialistic personnel. – I believe that work environment we offer, the possiblity of personal growth and involvement in world class projects will help us strengthen our team. We are looking for people from Bydgoszcz and Torun area. – announces Koscielny. The Company is seeking specialists with programming, graphics and design experience. They will also allow young visionaries’ ideas to be realised and will support their proprietary projects.
Vivid Games is an innovative, progressive company, specializing mostly in mobile games development. It is based in a modern development studio, which houses the production of new console and mobile titles for global distribution. Company’s products sell by millions, and the core markets are Western Europe and United States. Besides the Polish branches, the Company has an office in London and a currently under construction San Francisco branch.
In June Vivid Games will debut on NewConnect stock market. The private offer of shares has gained the Company 3 million zlotys. The shares were obtained, among others, by Giza Polish Ventures fund, which holds currently nearly 20% of shares. Funds from the issue will cover the costs to intensify the development and distribution of Company's original games across numerous platforms.
FIM Speedway GP 2012 launched! 28 May 2012
Today is the premiere of FIM Speedway GP 2012 - the newest game from polish computer games developer Vivid Games.
FIM Speedway is a game designed for speedway and motor sports fans. Previous edition has been downloaded in 630 000 copies for mobile platforms running iOS and Android operating systems.
- Certainly, FIM Speedway is one of our top products. We are expecting that amount of the newest version downloads for Smartphones with iOS, Android and additionaly Blackberry will exceed one million - president Remigiusz Kościelny announces.
Vivid Games holds the official FIM (Federation Internationale de Motocyclisme) license - the most important of speedway contests in Speedway Grand Prix cycle and it will be promoted during the cycle of every tournament all around the world.
- In relation to previous version we have improved gameplay and introduced better steering of the riders. The game has got new graphics and sound - the announcer is Tomasz Lorek, well known in speedway world. Game is accounting all players and every stadium from actual season. - says Remigiusz Kościelny.
The game popularity and quality are both proved by the nomination to Polish Game Awards in "The Best Mobile Game" category.
Close bounds beetween Vivid Games and real-life speedway are also confirmed by the sponsoriship decision of Oskar Gollob, world and polish cup multi-medalists family member.
Sony Mobile to promote Speedball 2 Evolution for Android mobile devices 17 May 2012
Speedball is one the flagship titles of Vivid Games. So far the game was downloaded more than 650 thousand times. After the stunning success at Apple AppStore and PlayStation Network, the work on the Android mobile devices version has also been completed.
„This version was planned since day one, and now the time has come to release the Android version”, says Remigiusz Koscielny, President of Vivid Games. „Forthcoming version, after PSP Minis, iOS, Android and Mac, is the PC version of the game, which will be available in Q3 2012” continues Koscielny.
Speedball 2 Evolution's Android version will be promoted with help from Sony Mobile. „The terms of so called Golden Package from Sony guarantee widespread PR support and promotion. The game will be exclusive on Sony Mobile devices for one month.” - announces Remigiusz Koscielny.
The 2012 official FIM Speedway Grand Prix app is now available. 10 May 2012
The shiny new free app provides live draw news and live results direct to your device during every SGP event.
You can also find all the facts and stats on your favourite Grand Prix rider, as well as the World Championship standings.
Supporters with iOS devices, such as iPads, iPhones and the iPod Touch.
With the app free of charge, you don’t need to be earning heat leader money to stay up to date with the latest SGP results.
So what are you waiting for? Download it today!
Official MotoGP 2012 game coming to Android thanks to Connect2Media and Vivid Games 08 May 2012
Another major real life racing series is having their official game brought over to mobile as well. MotoGP 2012 will be arriving on various platforms including Android on select phones thanks to Connect2Media and Vivid Games. The actual MotoGP just started earlier this month.
The MotoGP 2012 game will feature all the bikes, riders and course from this year's actual MotoGP competition. This will be a fairly detailed game visually as well as even the rider's and bike's sponsorship logos will be visible in the actual game itself.
For those of you unfamiliar with what MotoGP is, it is an 8 month long racing series for race bikes, with 18 races on various tracks from around the world. Like we mentioned earlier, it actually started this month with the first race in Qatar.
This game is expected to be released on Android at the end of May 2012. One more interesting thing to note is that while the game is coming to Android, Blackberry, Java and other mobile platforms, iOS has not been mentioned. For now enjoy the game's trailer above which actually shows nothing about the game and everything about the actual racing series.
''Steady hand'' chill-out game Neon Mania available for Android 22 March 2012
Following on from the overwhelming critical success of Neon Mania with over 1.2 million installs up to date on iOS, we are proud to announce the release of Android version of our established IP.
Neon Mania follows the style of the classic, table-top “steady hand” games, requiring players to illuminate intricately shaped items by carefully and accurately tracing their outline.
Featuring over 750 of different levels, Neon Mania offers hours of relaxing, addictive gameplay split up into categories including Kids, Sports, Landmarks, Party and Signs and many more. “It’s a beautifully simple game to play and a great way to unwind,” says Vivid Games president Remigiusz Koscielny.
Variety of game modes: Challenge, Rush, Draw, 1 vs. 1, Multiplayer accompany the vibrant, dynamic visuals and enchanting chill-out soundtrack, delivering an absorbing and contemplative experience that blends gaming and relaxation.
Neon Mania launched on the Google Play on 22th of March at $0.99 / €0.78 / £0.65.
FREE Mower Ride just hit the AppStore! 04 January 2012
This is the second of our games that joined the Free App A Day family. Redesigned controls for greater fun and a totally new Booster Store make this game even better. Check it out!